Objects Object
The Objects
performance object consists of counters that monitor logical objects in the
system, such as processes, threads, mutexes, and semaphores. This information
can be used to detect the unnecessary consumption of computer resources. Each
object requires memory to store basic information about the object.
Processes
Processes is
the number of processes in the computer at the time of data collection. Notice
that this is an instantaneous count, not an average over the time interval.
Each process represents the running of a program.
Detail Level:
Novice
Counter Type: PERF_COUNTER_RAWCOUNT
Threads
Threads is
the number of threads in the computer at the time of data collection. Notice
that this is an instantaneous count, not an average over the time interval. A
thread is the basic executable entity that can execute instructions in a
processor.
Detail Level:
Novice
Counter Type: PERF_COUNTER_RAWCOUNT
Events
Events is the
number of events in the computer at the time of data collection. Notice that
this is an instantaneous count, not an average over the time interval. An event
is used when two or more threads wish to synchronize execution.
Detail Level:
Expert
Counter Type: PERF_COUNTER_RAWCOUNT
Semaphores
Semaphores is
the number of semaphores in the computer at the time of data collection. Notice
that this is an instantaneous count, not an average over the time interval.
Threads use semaphores to obtain exclusive access to data structures that they
share with other threads.
Detail Level:
Expert
Counter Type: PERF_COUNTER_RAWCOUNT
Mutexes
Mutexes
counts the number of mutexes in the computer at the time of data collection.
This is an instantaneous count, not an average over the time interval. Mutexes
are used by threads to assure only one thread is executing some section of
code.
Detail Level:
Expert
Counter Type: PERF_COUNTER_RAWCOUNT
Sections
Sections is
the number of sections in the computer at the time of data collection. Notice
that this is an instantaneous count, not an average over the time interval. A
section is a portion of virtual memory created by a process for a storing data.
A process might share sections with other processes.
Detail Level:
Expert
Counter Type: PERF_COUNTER_RAWCOUNT